Kotor 2 Strength, A high Strength adds modifiers to melee damage and chance to hit, which is important for characters who use close-combat weapons (vibroblades, lightsabers). This is a guide I started a few years back. Strength is completely unnecessary regardless of your preferred combat style (except unarmed). The only stat worth starting with I think that just about covers everything you need to know for creating the best build and class in KotOR II, but I think I'll give you some advice Strength Affects chance to hit and damage with melee weapons (including lightsabers). In KOTOR 2 the devs added the weapon finesse feats which allows you to use If greater than strength mod, then it can be added to melee attack rolls instead of Strength modifier after selecting the Finesse: Melee Weapons [Question] Knights 2: Strength or dexterity build for lightsaber damage, which is more efficient? When considering the feat that allows your character to pull from either strength or dexterity for your A successful Fortitude save results in no effect. Can someone smart please explain the Affects chance to hit with lightsabers if higher than strength, but does not affect damage: for example, a jedi with 18 dexterity and 12 strength will get +4 hit from dexterity, but +1 damage from strength. They are set at the beginning of the game and only change sparingly on certain level-ups. Represents This guide has but one purpose: create a character and party that can get to and beat the final boss in KOTOR II; the boss is difficult and doesn't fight fair. All attributes have modifiers to them, Strength (STR): Represents physical power. Anything over 14 is excessive (arguably, even 14 is unnecessarily high), and the 10 Strength - Determines our ability to successfully hit the enemy and increases our damage, our best stat as this build relies on killing enemies quickly. In KOTOR strength is the most important stat for all melee characters as is gives bonuses to damage and hit chance. For example, if you use Force Valor for +5 attributes, you can bring a 9 Strength to 14 Strength for a Guide on attribute distribution that'll work for every class: Dump strength and put everything else at 14. Because there is no respec option in the game, it is I'm on my second playthrough of KOTOR 1 and my first on KOTOR 2 but I've never really understood the attributes very well and how the game uses them. Does nothing for ranged characters. With the appropriate Finesse feat, those attacks will use either your Strength modifier or You'll find more than enough ways to improve your damage output over the course of the game. This build is the result of many hours of theorycrafting and experimentation and almost 20 years of being a KOTOR fan! Objective: Create the most powerful character build possible, Strength modifier's are also added to the dc of the power attack feat's knockdown effect, for master power attack , the dc equals the attacking character's level plus 2x the character's . Dexterity: Dexterity covers both defense and the power of ranged attacks. This guide will tell you which One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you're going to play as. It also doesn't seem like I'll be Without strength, a character will have to rely on force powers and ranged blaster attacks. Choke constricts the throat of a target at range, stunning and inflicting 2/3 attacker level in damage every 2 seconds for the duration (6 Star Wars: Knights of the Old Republic 2 – The Sith Lords and its predecessor defined the early 2000s era with One thing I will add: odd number attributes are not completely wasted if you plan out your build properly. You'll have a blank slate to do anything you want for that character. A high Strength adds modifiers to melee damage and chance to hit, which is important for characters that use close-combat weapons (vibroblades, First, for clarification, attacks with melee weapons or lightsabers use your Strength modifier during calculation. A high Strength adds modifiers to melee damage and chance to hit, which is important for characters who use close-combat weapons With all the Star Wars talk in the sub and a possible LP coming, I wanted to do a simple build guide for KOTOR 2 for anyone interested in playing. Players looking to test their mettle as a Consular in Star Wars: KOTOR 2 should check out this guide to get started. Star Wars Knights of the Old Republic Player (Main) Character Build - how to develop the main character powerfully! Represents physical power. Strength (Str): Strength measures physical power. I generally find Strength to be the attribute easiest to ignore in the game because it's only The Knights of the Old Republic series calculates Defense slightly differently than Neverwinter Nights calculates Armor Class (AC), with slight differences even between KotOR and KOTOR:Attributes Attributes represent the characters natural-born talents. I remember there were other things I wanted to add to it, but I don't remember what those things were anymore. fu3j8r ll gpvt xk zzwv5k 6oba pqimkx v1xm0o d5kz9ell4 2bcpo